March will be Mobile's Portland's Final Meeting

March marks the eighth anniversary of Mobile Portland. It will also be the last meeting for our organization.

Mobile Portland has had a remarkable run. We've had fascinating topics, compelling speakers, and created a wonderful community. Our decision to create a community device lab spurred a global open device lab movement. And I would like to think that we helped position Portland as a hub of mobile ingenuity.

Moving to

We're moving Mobile Portland from this site to Please join us there for future meeting announcements.

Apple Watch, Android Wear and Wearables

With Android Wear watches already in the market and Apple Watch on the horizon, businesses and developers are scrambling to try to figure out how watches and other wearables fit into their plans.

Apple Watch

And beyond the opportunities for businesses, there remain fundamental questions about consumer interest in these products. Who will buy them? What will they use them for? Will concepts like quantified self reach a larger audience?

Join our esteemed panel in discussing Apple Watch, Android Wear and wearables at this month's Mobile Portland meeting.

Visit for more details and to RSVP.

Monday, January 26, 2015 - 6:00pm

Augmented Reality: Creating Immersive Experiences

When thinking of technologies in the far future it's common to think of devices that allow us to add to and replace reality: heads up displays, the Minority Report's hovering interfaces, virtual worlds from the holodeck to name a few. They are fantastic devices that could make incredible new experiences. So how could we create them?


Augmented Reality, or AR, is a growing technology that overlays digital content onto the real world. Bryan will explain what could be done with the technology, both as a form of entertainment and in day to day life. He then will then present a case for how AR could be developed in a way that makes economic sense to make those dreams into reality.

About the Speaker

Bryan Ransil

Bryan RansilBryan Ransil is currently a software engineer at the hand gesture detection startup OnTheGo Platforms. He has worked on many other projects to bring virtual objects into real life including augmented reality on the Kinect and allowing users to create virtual objects through bluetooth-enabled pens. When not pursuing virtual immersion he plays board games and hypothesizes about a wide range of topics.

Thanks to our Sponsors

Rivermark Credit Union ProFocus

Google Glass photo by Miguel Ángel Uriondo licensed under Creative Commons.

Monday, September 22, 2014 - 6:00pm - 8:00pm

Back-to-School: 17 things you may not already know about mobile devices in the classroom.

Like every other industry, educational institutions are adopting mobile devices. What does it look like today, four years after the advent of the iPad? What are the challenges and constraints unique to using mobile devices in educational institutions? How has these devices affected classroom management, instructional strategies and student achievement?

Image of children using iPads

Tonight's "back-to-school" presentation will feature two speakers to share facts and opinions on what works (or not) for mobile devices in education.

To start us off, Thor Prichard will share slides about device adoption data, implementation trends and use case examples before sharing advice about what to do (and not do) when building an app for schools. Following him will be Sean Williams, who will walk through how different devices are used at different grade levels, why Google ChromeBooks have become so popular in education, explain the constraints in education (power, wifi coverage, bandwidth, student data privacy) and give a wish list of what educators wish app developers would build for education.

Monday, August 25, 2014 - 6:00pm
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